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Basics

#incomplete

Basics

Move

g : sets whatever object that is selected into a moveable "state" that follows the cursor

  • Press Shift to be more precise on moving
  • Change the axis at which it moves on by pressing x,y,z
  • Exclude an axis for a move by doing shift x,y,z lets say for example you

alt+g: sets to global ground (not actually what it does but need to change)

Move Panel

n: panel appears in the upper right

Scale

s :

  • Press Shift to be more precise on moving
  • Change the axis at which it moves on by pressing x,y,z

Set 3D Cursor

Shift + Rightclick: To place

Duplicate

Shift + D: On a selected object

Edit mode

press <tab> to enter

Vertex/Edge/Face

1: 2: 3:

Extrude

E

  • To extrude along normals alt + e

Inset

I

  • Ix2 for individual faces inset

Loop cuts

ctrl+r : starts the loop cut process. Bring the cursor to the objects edge you want the cut to happen on (top for vertical, sides for horizontal)

  • you can then use the scroll wheel or input a number to change how many cuts exists
  • move cursor to change location of the cuts after it is set
  • Press Shift to be more precise on moving

Modifiers

Mirror

Shading